
There he would discuss the Empire's need for a new Emperor. An Imperial Legionnare would deliver you a letter from High Chancellor Ocato summoning you to the Imperial Palace. The mod would start sometime after the main quest is completed. I envision the mod being used with The Elder Council.

As it stands, all I can do is propose a new mod to the community in the hopes that someone else can take up the project. If I were a more advanced modder and not working full time, I might take up the job myself. But one thing I haven't seen is a mod that deals with the loss of the Imperial Dynasty in a way that isn't simplistic and obtuse (I have the Emperor's clothes and NPCs call me Emperor now, har har).īy now there should be a mod that fixes this. I recently started up again after seeing that the modding community has since filled in a lot of the missing pieces of the puzzle. However, I left Oblivion before Shimering Isles, heavily disappointed with the lack of plot and immersion that Morrowind had in spades. I joined the TES adventure with Morrowind and all 3 expansions.

Mages versus a non-joinable, undeveloped Necro guild)? the old religion, the conflict between the gods, and of course the Great Houses? Remember how disappointed you were when Oblivion didn't deliver on this front, leaving the game one-sided, uninvolving, and incomplete (e.g. Remember the political intrigue in Morrowind: Mages v.
